B.A. in Time-Based Media
A degree program introduces itself
In the bachelor's degree program Time-Based Media you will be trained in media design specifically for the audiovisual and interactive media sector. This is the essential distinction from classic communication design, in which the print media are much more at the center of the work. Currently, the field of media design includes the bachelor's and master's degree programs in time-based media. In addition to the classical training for film and video, you will be taught the areas of 2D and 3D animation as well as the design and implementation of interactive and multimedia media concepts. This includes the targeted and highly developed use of the computer for the required design solutions, which is why you should not be afraid of using computers. The program covers a wide range of audiovisual and electronic media and design technologies. You are taught sound knowledge and experience of the design process, from strictly purpose-oriented application to free artistic experimentation. In addition, you will learn a broad spectrum of technological basics. All media interact with each other and are part of the social culture. Therefore, the examination of the history of media and communication as well as sociological foundations of media and communication science are further important areas of work. Professional and media economic, legal and organizational aspects are also part of your training. Projects from the degree program:
https://vimeo.com/mediadesignmainz/videos
https://www.instagram.com/zbm_mainz/
http://sehfeld.hs-mainz.de/
In the bachelor's degree program Time-Based Media you will be trained in media design specifically for the audiovisual and interactive media sector. This is the essential distinction from classic communication design, in which the print media are much more at the center of the work. Currently, the field of media design includes the bachelor's and master's degree programs in time-based media. In addition to the classical training for film and video, you will be taught the areas of 2D and 3D animation as well as the design and implementation of interactive and multimedia media concepts. This includes the targeted and highly developed use of the computer for the required design solutions, which is why you should not be afraid of using computers. The program covers a wide range of audiovisual and electronic media and design technologies. You are taught sound knowledge and experience of the design process, from strictly purpose-oriented application to free artistic experimentation. In addition, you will learn a broad spectrum of technological basics. All media interact with each other and are part of the social culture. Therefore, the examination of the history of media and communication as well as sociological foundations of media and communication science are further important areas of work. Professional and media economic, legal and organizational aspects are also part of your training. Projects from the degree program:
https://vimeo.com/mediadesignmainz/videos
https://www.instagram.com/zbm_mainz/
http://sehfeld.hs-mainz.de/
Your professional prospects
Media designers are needed at all of society's interfaces. Media designers design for film and television, 2D and 3D animations independently or integrated into films, and media converging / cross-media applications or interactive media systems such as websites, apps, interactive installations and projections in space. The career prospects of our graduates are varied. With the integrative training in our core areas, a wide range of fields of work in the media industry such as TV and film, industry and business, in cultural and state institutions, in design studios, film and advertising agencies or also as independent media designers with their own studio are open to students who have successfully completed their studies.
Program structure
The bachelor's program Time-based Media is a design-based degree program that is oriented towards basic knowledge and methods. Thanks to its basic orientation, it enables you to work successfully in your profession throughout your entire professional life. Among other things, this is due to the fact that the degree program is not limited to the teaching of currently valid content, but also contains theoretical substantiated basic concepts and methods that endure over current trends.
In practice-oriented projects, your conceptual knowledge and skills are promoted in particular in addition to design solutions. In addition, the program offers you a comprehensive range of courses that are oriented more towards content and technology. After your basic studies in the 1st semester, you will have the choice in the 2nd to 5th semester and can put together your own specializations according to your interests and skills.
The program contents are combined into individual modules. As far as possible, they are separated in terms of content, but overlaps cannot be completely avoided. As a rule, the individual courses are divided into three areas - theory, practice and technology - and each is weighted differently. This also makes it possible to react flexibly and purposefully to changing labor market requirements. For further details, please refer to the module guide.
In the first semester, you will take required courses in typography, design, animation, film and computer science, as well as a scientific prep course with different basics.
The courses offered in these semesters are divided into three areas: Applied and Experimental Design, Media Basis and Design and Media Theory.
The projects in the seminars on applied design are primarily practice-oriented. The projects Experimental Design, on the other hand, tend to be free artistic works. The media basis is anchored in the three focal points of animation, film and interaction and combines creative, technical and practical implementation.
The theory courses in the bachelor's program are divided into design and media theory (media history, art and cultural history, media theory) and media management (conception, presentation, production).
The projects in the seminars on applied design are primarily practice-oriented. The projects Experimental Design, on the other hand, tend to be free artistic works. The media basis is anchored in the three focal points of animation, film and interaction and combines creative, technical and practical implementation.
The theory courses in the bachelor's program are divided into design and media theory (media history, art and cultural history, media theory) and media management (conception, presentation, production).
In the last semester, in addition to the bachelor's thesis, two courses in the field of media management are planned, each comprising six semester hours per week.
Program Structure (only available in German)
SEMESTER 1 30 CP/24 SWS | SEMESTER 2 30 CP/20 SWS | SEMESTER 3 30 CP/20 SWS | SEMESTER 4 30 CP/20 SWS | SEMESTER 5 30 CP/20 SWS | SEMESTER 6 30 CP/20 SWS |
---|---|---|---|---|---|
BGT 8120 | BD 1 8510 Projekt A/F/I 9 CP/6 SWS | BD 2 8520 Projekt A/F/I 9 CP/6 SWS | BD 3 8530 Projekt A/F/I 9 CP/6 SWS | BD4 8540 Projekt A/F/I 9 CP/6 SWS | BTH 8000 Bachelor Thesis 12 CP/8 SWS |
BGG 8130 Gestaltung 5 CP/4 SWS | BE 1 8610 Projekt A/F/I 9 CP/6 SWS | BE 2 8620 Projekt A/F/I 9 CP/6 SWS | BE3 8630 Projekt A/F/I 9 CP/6 SWS | BE4 8640 Projekt A/F/I 9 CP/6 SWS | BM2 8820 Konzeption 9 CP/6 SWS |
BGA 8140 Animation 5 CP/4 SWS | BA1 8210 Animation 1 9 CP/6 SWS | BA2 8220 Animation 2 9 CP/6 SWS | BA3 8230 Animation 3 9 CP/6 SWS | BA4 8240 Animation 4 9 CP/6 SWS | BM3 8830 Produktion 9 CP/6 SWS |
BGF 8150 | BF1 8310 Film 1 9 CP/6 SWS | BF2 8320 Film 2 9 CP/6 SWS | BF3 8330 Film 3 9 CP/6 SWS | BF4 8340 Film 4 9 CP/6 SWS | |
BGI 8160 Informatik 5 CP/4 SWS | BI1 8410 Informatik 1 6 CP/6 SWS | BI2 8420 Informatik 2 9 CP/6 SWS | BI3 8430 Informatik 3 9 CP/6 SWS | BI4 8440 Informatik 4 9 CP/6 SWS | |
BGP 8110 Propädeutikum 5 CP/4 SWS BLOCK 1.+2. WOCHE | BT1 8710 Mediengeschichte 3 CP/2 SWS | BT2 8720 Kunst-Kulturgeschichte 3 CP/2 SWS | BT3 8730
| BM1 8810 Präsentation 3 CP/2 SWS |
Projekt A/F/I= Projekte Animation/Film/Interaktion SWS=Semesterwochenstunden CP=Credit Point Die Seminare BA, BF und BI werden von zwei SWS E-Learning, Tutorium oder Workshop begleitet. Im 2. bis 4. Semester müssen Sie je ein Modul aus dem Bereich Angewandte und Experimentelle Gestaltung, zwei Module aus dem Bereich Mediale Basis sowie ein Modul aus dem Bereich Design-und Medientheorie belegen. Die Reihenfolge ist frei wählbar. Wiederholte Belegung der Module BT1 bis BT3 ist nur nach nicht bestandener Fachprüfung möglich.
Who to contact
Assistants
Media Design - Assistants
Room W1.23 md-assistenz (at) hs-mainz.de
Room W1.23 md-assistenz (at) hs-mainz.de